A few months ago, I started writing a game for the Android. It is a simple game inspired from an issue of 80 Micro. The game published in that magazine was for the TRS-80 Model I. Its objective was to pilot a space ship through a field of stars to land on a planet. The stars didn't move and the ship didn't move in real-time. It was a cool game none-the-less. My version of the game implements a simple version of gravity so that the ship is continuously falling toward the planet, and the stars are moving -- each in a different direction and rate.
To the right is an early snapshot of the game. The ship is at the top and the stars are sprinkled randomly across the screen. In the forthcoming posts I'm going to talk about the development of this game and how it is progressing.